“This collaboration reflects ESA’s ambition to work closely with creative partners to share the reality and values of space exploration in engaging ways,” said Anne‑Sophie Bradelle, Head of ESA Communication Department. “By reaching new audiences through immersive storytelling, this project helps inspire future careers in space and supports ESA’s recruitment efforts, with more than 400 positions planned to be published over the course of 2026.”
“It has been a privilege to have had the support of ESA and their teams throughout the development of Aphelion. This collaboration is further proof that video games can push the boundaries of fiction to reflect on our reality,” said Oskar Guilbert, CEO of DON’T NOD. “ESA has placed humanity, sustainability, and inclusivity at the heart of its mission, and we are proud at DON'T NOD to help raise awareness of their work among our players through the story of Ariane and Thomas.”
Through Aphelion, ESA continues to explore how science, creativity and interactive storytelling can come together to share the excitement of space exploration and promote European culture.
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